Meteor

Meteor
Level9th Level Casting Time1 action Range1 km
AoEMulti Grounded Sphere (12m radius; 4×) DurationInstantaneous
SchoolPrimal ComponentsV, S
ClassesBlack Mage

"Celestial stars, I call upon thee to lead my enemies to their final rest under heaven's menacing glare!"

You open a rift in the skies above you, sending forth multiple metorites to rain upon your enemies.

You materialise 4 meteorites at a point 30m above the ground. Select 4 points on the ground within range, with the points being at least 2m away from each other. One meteorite is sent crashing down on each of the points, each creating an explosion in a 12m radius sphere.

Each creature within range of at least one meteor makes a Dexterity saving throw | Fail: 20d6 EARTH and 20d6 FIRE damage | Success: half damage

The target gains no benefit from cover for this saving throw.

If a creature is within the range of multiple meteors, they have to make multiple Dexterity saving throws, but only take damage from one.

The meteorites damage objects in the area and ignite flammable objects that aren't being worn or carried.